{"title":"Catalogue","description":"","products":[{"product_id":"sensible-software-1986-1999","title":"Sensible Software 1986–1999","description":"\u003cp\u003e\u003cmeta charset=\"UTF-8\"\u003eWritten by Gary Penn with Sensible Software co-founder Jon Hare, \u003cem data-start=\"187\" data-end=\"216\"\u003eSensible Software 1986–1999\u003c\/em\u003e\u003cspan\u003e charts the rise and fall of the influential UK developer. From \u003c\/span\u003e\u003cem data-start=\"280\" data-end=\"289\"\u003eWizball\u003c\/em\u003e\u003cspan\u003e on the C64 to \u003c\/span\u003e\u003cem data-start=\"304\" data-end=\"321\"\u003eSensible Soccer\u003c\/em\u003e\u003cspan\u003e and \u003c\/span\u003e\u003cem data-start=\"326\" data-end=\"341\" data-is-only-node=\"\"\u003eCannon Fodder\u003c\/em\u003e\u003cspan\u003e on the Amiga, the book traces the studio’s distinctively irreverent output through interviews with Hare, Martin Galway, Peter Molyneux, and others. 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Featuring new interviews with studio founder Mike Montgomery and lead artist Dan Malone, this meticulously researched book presents a rich, behind-the-scenes chronicle of one of the UK’s most distinctive software houses. It showcases an extraordinary cache of archive material, including unused \u003c\/span\u003e\u003cem data-start=\"580\" data-end=\"593\" data-is-only-node=\"\"\u003eSpeedball 2 \u003c\/em\u003e\u003cspan\u003echaracter concepts, intricate pencil renderings of \u003c\/span\u003e\u003cem data-start=\"645\" data-end=\"663\"\u003eThe Chaos Engine\u003c\/em\u003e\u003cspan\u003e’s cinematic sequences, and early designs for \u003c\/span\u003e\u003cem data-start=\"709\" data-end=\"712\"\u003eZ\u003c\/em\u003e\u003cspan\u003e’s robotic cast. \u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eAccompanying these are specially curated in-game images by NVIDIA graphics engineer Timothy Lottes, simulating CRT visuals in print for the first time. 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An in-depth editorial by \u003c\/span\u003e\u003cem data-start=\"621\" data-end=\"633\"\u003eNew Yorker\u003c\/em\u003e\u003cspan\u003e writer Simon Parkin features contributions from Yu Suzuki, Naoto Ohshima, Masayoshi Kikuchi and Tetsuya Mizuguchi.\u003c\/span\u003e\u003c\/p\u003e","brand":"Read Only Memory","offers":[{"title":"Default Title","offer_id":55688633483529,"sku":"ROM-SEGA-DREAMCAST","price":35.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0883\/6540\/0329\/files\/sdcw_new_1.avif?v=1779814693"},{"product_id":"britsoft-an-oral-history","title":"Britsoft: An Oral History","description":"\u003cp\u003e\u003cmeta charset=\"UTF-8\"\u003e\u003cem data-start=\"86\" data-end=\"113\"\u003eBritsoft: An Oral History\u003c\/em\u003e\u003cspan\u003e is a 420-page documentary-style book capturing the emergence of the British videogame industry. 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Titles like \u003c\/span\u003e\u003cem data-start=\"712\" data-end=\"719\"\u003eDizzy\u003c\/em\u003e\u003cspan\u003e, \u003c\/span\u003e\u003cem data-start=\"721\" data-end=\"731\"\u003eKick Off\u003c\/em\u003e\u003cspan\u003e, and \u003c\/span\u003e\u003cem data-start=\"737\" data-end=\"748\"\u003eParadroid\u003c\/em\u003e\u003cspan\u003e are explored alongside the rise of iconic names like Codemasters and \u003c\/span\u003e\u003cem data-start=\"818\" data-end=\"827\"\u003eZzap!64\u003c\/em\u003e\u003cspan\u003e. 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First published in 2014 as \u003c\/span\u003e\u003cem\u003eCollected Works\u003c\/em\u003e\u003cspan\u003e, this new edition adds 48 pages of newly-discovered visual material from the Mega Drive\/Genesis era.\u003cbr\u003e\u003cbr\u003e\u003cmeta charset=\"UTF-8\"\u003eNew to this expanded 2025 edition are a raft of newly discovered box art paintings, including \u003cem\u003eAlien Soldier\u003c\/em\u003e, \u003cem\u003eKid Chameleon\u003c\/em\u003e, \u003cem\u003eThe Super Shinobi II\u003c\/em\u003e, \u003cem\u003eSonic The Hedgehog\u003c\/em\u003e, \u003cem\u003ePhantasy Star IV: The End of the Millennium\u003c\/em\u003e and many more. Also new to \u003cem\u003eUltimate Works \u003c\/em\u003eare the original design documents for iconic brawler \u003cem\u003eBare Knuckle II\u003c\/em\u003e\/\u003cem\u003eStreets of Rage 2\u003c\/em\u003e and Treasure’s unique platformer \u003cem\u003eDynamite Headdy\u003c\/em\u003e.\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003e\u003cmeta charset=\"UTF-8\"\u003eThe Deluxe Edition is limited to 500 copies and presented in a screen-printed acrylic slipcase inspired by the original Japanese Mega Drive packaging. It features a silver grid-case design and includes a giclée print of Hitoshi Yoneda's \u003cem data-start=\"210\" data-end=\"228\"\u003ePhantasy Star IV\u003c\/em\u003e Japanese box artwork. \u003c\/span\u003e\u003c\/p\u003e","brand":"Read Only Memory","offers":[{"title":"Default Title","offer_id":55689127067913,"sku":"ROM-SEGA-MEGA-DRIVE-DX","price":125.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0883\/6540\/0329\/files\/smdguw_1.avif?v=1762180879"},{"product_id":"guitar-hero","title":"The Oral History of Guitar Hero, Rock Band and the Music Game Boom","description":"\u003cp\u003e\u003cmeta charset=\"UTF-8\"\u003e\u003cem data-end=\"196\" data-start=\"128\"\u003eThe Oral History of Guitar Hero, Rock Band and the Music Game Boom\u003c\/em\u003e tells the full inside story of a gaming phenomenon that lived fast and died young. Building on \u003ca href=\"https:\/\/www.google.com\/url?sa=t\u0026amp;source=web\u0026amp;rct=j\u0026amp;opi=89978449\u0026amp;url=https:\/\/www.vice.com\/en\/article\/the-oral-history-of-guitar-hero\/\u0026amp;ved=2ahUKEwjL4KWSmPCSAxXUQUEAHVlqL6gQFnoECBoQAQ\u0026amp;usg=AOvVaw0e0YtTzYmvjpBAQCdA6Vtn\" target=\"_blank\" rel=\"noopener\"\u003eBlake Hester’s acclaimed 2021 \u003cem data-end=\"328\" data-start=\"322\"\u003eVice\u003c\/em\u003e article\u003c\/a\u003e, the book charts the rise and fall of the music game craze through first-hand interviews with key developers at Harmonix, including Ryan Lesser, Rob Kay, Greg LoPiccolo and Alex Rigopulos. This edition features die-cut, tabbed pages, echoing the franchises’s iconic musical instrument controllers.\u003c\/p\u003e","brand":"Read Only Memory","offers":[{"title":"Default Title","offer_id":55881956819209,"sku":"GUITAR-HERO-STANDARD","price":45.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0883\/6540\/0329\/files\/ghrb_2.avif?v=1768245957"},{"product_id":"huxley-deluxe","title":"HUXLEY","description":"\u003cp\u003e\u003cmeta charset=\"UTF-8\"\u003e\u003cem data-start=\"74\" data-end=\"82\"\u003eHUXLEY\u003c\/em\u003e\u003cspan\u003e collects all six issues of Ben Mauro’s epic sci-fi graphic novel in a single hardback volume. Set on a post-apocalyptic world ruled by AI, the story follows scavengers Max and Kai as they uncover an ancient atomic robot that draws them into a high-stakes battle for survival. Alongside the full saga, the book includes cover art from the original digital issues and an extensive behind-the-scenes section featuring sketches, storyboards, and Mauro’s commentary on the creation of this imaginative universe.\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cmeta charset=\"UTF-8\"\u003e\u003cspan\u003eLimited to 500 copies, the Deluxe Edition features a slipcase printed with an image of The Demon, the story’s relentless antagonist, with red foil typography details while the cover depicts Max, one of the Ronin protagonists. \u003cmeta charset=\"UTF-8\"\u003eEach copy also includes a giclée print signed by creator Ben Mauro.\u003c\/span\u003e\u003c\/p\u003e","brand":"Read Only Memory","offers":[{"title":"Default Title","offer_id":55881981100297,"sku":null,"price":75.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0883\/6540\/0329\/files\/h_dlx_1.avif?v=1756816840"},{"product_id":"huxley-standard","title":"HUXLEY","description":"\u003cp\u003e\u003cmeta charset=\"UTF-8\"\u003e\u003cem data-start=\"74\" data-end=\"82\"\u003eHUXLEY\u003c\/em\u003e\u003cspan\u003e collects all six issues of Ben Mauro’s epic sci-fi graphic novel in a single hardback volume. 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The slipcase and book are printed in black and gold inks respectively, with both featuring foil-stamped typography. \u003cmeta charset=\"UTF-8\"\u003eEach copy includes an exclusive print of the book’s dramatic cover artwork, signed by creator Ben Mauro and artist \u003cspan\u003eSteve Chinhsuan Wang.\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Read Only Memory","offers":[{"title":"Default Title","offer_id":55881984475401,"sku":"ROM-ORACLE-DELUXE","price":75.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0883\/6540\/0329\/files\/to_dlx_1_74906f86-22f1-4e6d-8792-e9d1f47b079b.avif?v=1762806711"},{"product_id":"the-oracle","title":"The Oracle","description":"\u003cdiv class=\"section-block__main\"\u003e\n\u003cdiv class=\"richtext\"\u003e\n\u003cp\u003e\u003cmeta charset=\"UTF-8\"\u003e\u003cspan\u003eReturn to FURY-7, a scorched planet ruled by machine emperors known as Oracles, in this new entry in the \u003c\/span\u003e\u003cem data-start=\"161\" data-end=\"169\"\u003eHUXLEY \u003c\/em\u003e\u003cspan\u003esaga. 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Across 400 pages it showcases never-before-seen prototypes, consoles, controllers and design studies, alongside insights from the engineers and designers who shaped PlayStation’s identity.\u003ca href=\"https:\/\/readonlymemory.com\/pages\/playstation-the-first-30-years\"\u003e\u003c\/a\u003e\u003c\/p\u003e","brand":"Read-Only Memory","offers":[{"title":"Default Title","offer_id":56147300679945,"sku":"ROM-PLAYSTATION30-DLX","price":245.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0883\/6540\/0329\/files\/ptf30y_dlx_1_hero.avif?v=1758897956"},{"product_id":"playstation-the-first-30-years-std","title":"PlayStation: The First 30 Years","description":"\u003cp data-pm-slice=\"1 1 []\" class=\"editor-paragraph\"\u003e\u003cem\u003ePlayStation: The First 30 Years\u003c\/em\u003e is a definitive visual chronicle of Sony’s world-changing videogame console, produced in collaboration with Sony Interactive Entertainment and Read-Only Memory. 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Gibson and with a scene-setting foreword from \u003cem\u003eElite\u003c\/em\u003e co-creator David Braben, \u003cem\u003eIndie Game Works\u003c\/em\u003e presents a vibrant overview of contemporary independent game development.\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eEach title is explored through a curated selection of in-game imagery, development artwork and early sketch material, alongside a dedicated case study examining its design and development.\u003c\/span\u003e Titles explored include \u003cem\u003eHyper Light Drifter\u003c\/em\u003e, \u003cem\u003eTunic\u003c\/em\u003e, \u003cem\u003eGRIS\u003c\/em\u003e, \u003cem\u003eDREDGE\u003c\/em\u003e, \u003cem\u003e1000xRESIST, \u003c\/em\u003e\u003cem\u003eGenesis Noir\u003c\/em\u003e, \u003cmeta charset=\"UTF-8\"\u003e\u003cspan\u003e\u003cem\u003eAbzû\u003c\/em\u003e and \u003cem\u003eA Short Hike\u003c\/em\u003e alongside many others.\u003c\/span\u003e\u003c\/p\u003e","brand":"Read-Only Memory","offers":[{"title":"Default Title","offer_id":56849641996553,"sku":"ROM-IGW-LTD","price":75.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0883\/6540\/0329\/files\/igw_hero_cat_1.avif?v=1773679015"}],"url":"https:\/\/readonlymemory.com\/ja\/collections\/catalogue.oembed","provider":"Read-Only Memory","version":"1.0","type":"link"}